<div dir="ltr">Thanks Robert,<div><br></div><div>these are good hints !</div><div><br></div><div>Nick</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, May 28, 2015 at 5:32 PM, Robert Osfield <span dir="ltr"><<a href="mailto:robert.osfield@gmail.com" target="_blank">robert.osfield@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Guys,<br>
<span class=""><br>
On 28 May 2015 at 16:17, David Guthrie <<a href="mailto:dguthrie@alionscience.com">dguthrie@alionscience.com</a>> wrote:<br>
> You are a lifesaver. I took it out in the ive plugin as well, and between the two, all my textures came back.<br>
<br>
</span>Reading this exchange, it sounds like provision of mipmaps is somehow<br>
broken with OSX & OSG svn/trunk. It would be worth looking at changes<br>
to OpenSceneGraph/src/osg/Image.cpp, Texture.cpp and Texture2D.cpp.<br>
It could be that a GL extension is broken under OSX, or something on<br>
the OSG side that isn't working as intended, with the error only being<br>
picked up under OSX.<br>
<br>
I'm afraid I don't have an hunch as to what it might be though.<br>
<span class="HOEnZb"><font color="#888888"><br>
Robert.<br>
</font></span><div class="HOEnZb"><div class="h5">_______________________________________________<br>
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</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature">trajce nikolov nick<br></div>
</div>