[osg-users] Animating Textures

sam brkopac at gmail.com
Wed Aug 26 14:51:33 PDT 2015


Hi All,

I have individual nodes that have textures on them that animate; That's to
say the texture moves not the actual mesh. I've been trying to figure out
how to accomplish this in OSG. Is there a way to define a texture matrix
that does movement? The only other way I can think of is manipulating the
UV coordinates in an update callback.

Thanks, Sam
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