[osg-users] Segfault occuring in -- void Text::drawImplementation(osg::State& state, const osg::Vec4& colorMultiplier) const -- after updating from osg 3.3.1 to the current trunk

Robert Osfield robert.osfield at gmail.com
Mon Aug 10 09:48:29 PDT 2015


Hi Curtis,

Good to hear the OSG svn/trunk is working fine for you now.  The OSG-3.4
branch and OSG-svn/trunk are in sync right now except for the version
numbers.

Robert.

On 10 August 2015 at 16:16, Curtis Rubel <crubel at compro.net> wrote:

> Hi Robert,
>
> I updated to the latest in the trunk this morning, version reporting it as
> 3.5.0
>
> So far everything appers to be working flawlessly.  The example I gave you
> for the segv is working for me as well as all of our OSG applications seem
> to be working perfectly....
>
> I think I even see a few percentange points of a  performance increase in
> our applications.
>
> I will leave this version in for a few days now and will let you know if I
> find
> anythng else to report.  For now though looks like the issue I reported
> seems
> to have been resolved.
>
> Is the current trunk and the current stable rc of 3.4rc11 the same right
> now?
> ...
>
> Thank you!
>
> Cheers,
> Curtis
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=64707#64707
>
>
>
>
>
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>
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