[osg-users] Segfault occuring in -- void Text::drawImplementation(osg::State& state, const osg::Vec4& colorMultiplier) const -- after updating from osg 3.3.1 to the current trunk

Curtis Rubel crubel at compro.net
Mon Aug 10 08:16:43 PDT 2015


Hi Robert,

I updated to the latest in the trunk this morning, version reporting it as 3.5.0

So far everything appers to be working flawlessly.  The example I gave you
for the segv is working for me as well as all of our OSG applications seem 
to be working perfectly....

I think I even see a few percentange points of a  performance increase in
our applications.

I will leave this version in for a few days now and will let you know if I find
anythng else to report.  For now though looks like the issue I reported seems
to have been resolved.

Is the current trunk and the current stable rc of 3.4rc11 the same right now?
... 

Thank you!

Cheers,
Curtis

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http://forum.openscenegraph.org/viewtopic.php?p=64707#64707








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