[osg-users] Loading Z-up FBX models
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Thu Jul 30 09:30:26 PDT 2020
I am having difficulty loading Z-up FBX models into *osgviewer*. They get
re-oriented to Y-up. While examining the code I discovered there is even a
*ZUp* option that the FBX importer recognizes, though it is not advertised
in the interface. However, *ZUp* causes my Z-up models to display Z-down.
It looks like there was a little discussion about this problem back in
2009-2010:
https://groups.google.com/d/msg/osg-users/NsXWvx0z7pI/ACrv21RDNdsJ
https://groups.google.com/d/msg/osg-users/VEBQhl65OsI/z3rqyC34imsJ
https://groups.google.com/d/msg/osg-users/7C2XFmHLOEQ/GgvYHTGqMEQJ
but as far as I can tell, nothing has been done. I'm surprised there
hasn't been more discussion about this. Do other people not have problems
with this? Do they have Y-up models? Do they add a rotation after the
models are loaded?
I ended up adding a *noRotation* flag to the FBX importer. The OBJ
importer also has a *noRotation* flag (apparently it assumes the incoming
model is Y-up and rotates it to Z-up?), so it seemed consistent to do the
same for FBX.
-ellery-
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