[osg-users] Bug with applying global default attributes?
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Thu Jan 30 00:09:14 PST 2020
Hi Rob,
Have you tried the 3.6 branch? Is the issue a regression?
Could you provide a test model and screenshot of the results your are
getting vs expecting if possible.
Cheers,
Robert.
On Wed, 29 Jan 2020 at 19:41, OpenSceneGraph Users <
osg-users at lists.openscenegraph.org> wrote:
>
> I have been testing with trunk and have only come across one problem so
> far (this might not be a new issue).
>
> I have a simple viewer set up with two nodes. The first is loaded from
> an osgb. Internally it sets the glBlendFunci(0, GL_MAX) via
> osg::BlendFunci.
>
> The second node also sets glBlendFunci(0, GL_MAX). This is a geode with
> a geometry node under it. I am setting the blend attributes on the
> geometry state set.
>
> At runtime the attribute on node two is set correctly but then
> immediately changed again by State::ApplyGlobalDefaultAttribute to
> GL_FUNC_ADD. The blend equation is also stepped on in a similar way. I
> am using apitrace to see the GL calls.
>
> GL_FUNC_ADD is not part of either node that I can see. However, this
> problem does not occur with, for example, axes.osgt used as node one.
>
> I could use some advice on tracking down where this default value is
> coming from, and why it is overriding a specific node attribute like this.
>
> Thanks,
>
> Rob
>
>
>
>
>
>
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