[osg-users] OpenSceneGraph-3.6.5 release candidate 2 tagged, please test

Robert Osfield robert.osfield at gmail.com
Tue Jan 21 02:22:56 PST 2020

Hi All,

I have just tagged the OpenSceneGraph-3.6.5-rc2:


Please test across as many platforms and applications as you have 
available, and report success or failures here on this thread so we can 
track convergence.  All going well we'll be able to make the 3.6.5 stable 
release this week,

Thanks in advance for your help in testing/build and bug fixes :-)


-- Changes since 3.6.5-rc1

Tue, 21 Jan 2020 09:43:08 +0000
Author : Robert Osfield
Removed stray space

Tue, 21 Jan 2020 09:32:57 +0000
Author : OpenSceneGraph git repository
Merge pull request #902 from mp3butcher/oqn3.6 OQN API convergence 

Tue, 21 Jan 2020 09:16:51 +0000
Author : OpenSceneGraph git repository
Merge pull request #903 from dedowsdi/renderstageAdd getPreRenderList, 
getPostRenderList to RenderStage.

Fri, 17 Jan 2020 18:47:49 +0800
Author : dedowsdi
Add getPreRenderList getPostRenderList to RenderStage.

Fri, 23 Aug 2019 09:59:54 +0200
Author : Daniel Trstenjak
OcclusionQueryNode: make all usages of 'updateDefaultQueryGeometry' thread 

Fri, 23 Aug 2019 09:46:02 +0200
Author : Daniel Trstenjak
OcclusionQueryNode: fix resetting to default query geometryWhen the query 
geometry gets reset to its default then its
vertices have to be updated by the bounding box dimensions of
the current children of the OcclusionQueryNode.

Wed, 14 Aug 2019 11:27:40 +0200
Author : Daniel Trstenjak
OcclusionQueryNode: fix use case of user defined query geometryThe user 
defined query geometry handling has been broken in several ways.

The previous way of defining a query geometry was using the non const
`getQueryGeometry` method and overriding its members. But then
`OcclusionQueryNode` wasn't aware of the geometry change and couldn't
internally handle it correctly.

The `computeBound` method never considered a user defined query geometry and
always just overrode the vertices of the geometry.

The member `_validQueryGeometry` wasn't correctly set.

This change should fix all this issues by introducing a small backward
compatibility break. The non const `getQueryGeometry` method is removed
forcing the user to use the `setQueryGeometry` method. But then 
is aware of the user defined query geometry and can handle it correctly.

Tue, 29 Jan 2019 14:40:16 +0100
Author : Daniel Trstenjak
OcclusionQueryNode: reset the test result of the invalid geometryThere're 
cases that the occlusion test result has been retrieved
after the query geometry has been changed, it's the result of the
geometry before the change.

Tue, 29 Jan 2019 11:37:28 +0100
Author : Daniel Trstenjak
OcclusionQueryNode: ensure a valid query geometryIf the query geometry is 
invalid then don't do any occlusion queries and
never traverse the subgraphs.

Fri, 25 Jan 2019 15:02:45 +0100
Author : Daniel Trstenjak
OcclusionQueryNode: ensure a consistent value for '_passed'

Sat, 26 Jan 2019 16:33:23 +0000
Author : Robert Osfield
Introduced a QueryGeometry::getQueryResult(const osg::Camera*) method as a 
more informative replacedment for QueryGeometry::getNumPixels().

Mon, 20 Jan 2020 10:37:12 +0000
Author : OpenSceneGraph git repository
Merge pull request #900 from dedowsdi/fix_particle_rotationFix particle 

Fri, 17 Jan 2020 11:18:30 +0800
Author : dedowsdi
Fix particle rotation.

Fri, 17 Jan 2020 09:28:09 +0000
Author : Robert Osfield
Updated ChangeLog

Fri, 17 Jan 2020 09:07:58 +0000
Author : Robert Osfield
Moved setting of isftream locale to Model::readOBJ(..) and 

Fri, 17 Jan 2020 08:54:52 +0000
Author : Robert Osfield
Added explict setting of local to classic to avoid local platform settings 
affecting parsing

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