[osg-users] RTX Raytracing now past of VulkanSceneGraph master!

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Fri Feb 7 06:10:30 PST 2020


My "other" scene graph is progressively nicely, lots of work on RTX Ray 
Tracing support and Viewer functionality are now merged with master.  Cross 
posting here as I know quite a few folk are curious about Ray Tracing but 
can't access it from OpenGL/OSG.

    https://github.com/vsg-dev/VulkanSceneGraph

I explain some details of the work in the vsg-users thread:

    https://groups.google.com/forum/#!topic/vsg-users/McE4lom67qM 
<https://groups.google.com/forum/#!topic/vsg-users/McE4lom67qM>

The is also GL->Vulkan integration in the works as part of the osg2vsg 
project, so potentially you'd be able to use the RTX functionality in 
Vulkan/VSG and then use the results in your OpenGL/OSG application.

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