[osg-users] Rendering dynamic occupancy grid

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Thu Feb 6 12:08:20 PST 2020


I don’t think a shader is a must, given your description. Have you considered simply creating a texture where each pixel represents a cell of your grid?

Guy Volckaert
Senior Software Engineer

Meggitt Training Systems (Quebec) Inc.
Systèmes d’entraînement Meggitt (Québec) Inc.
6140 Henri Bourassa West
Montreal, Quebec, H4R 3A6
Canada

Tel: 1 (514) 339 9938 Ext 617
Fax: 1 (514) 339 2641
Mobile: 1 (514) 928 5641
skype: guy.volckaert
guy.volckaert at meggitt.com<mailto:guy.volckaert at meggitt.com>
www.meggitt.com<http://www.meggitt.com/>


From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of OpenSceneGraph Users
Sent: February 5, 2020 2:12 PM
To: OpenSceneGraph Users <osg-users at googlegroups.com>
Subject: [osg-users] Rendering dynamic occupancy grid

*** This e-mail originated from the public Internet and its authenticity cannot be confirmed. Please exercise caution when you open attachments or click on links contained within the message – Meggitt MIS ***
________________________________
I want to render a 2D dynamic occupancy grid with large number of cells, with each grid cell of different color based on some probability info. I'm wondering if osg::shader is a must for the sake of performance. Thanks!
--
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com<mailto:osg-users+unsubscribe at googlegroups.com>.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/0a9c7759-d0f1-44da-8719-8c7bb3574e5f%40googlegroups.com<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_d_msgid_osg-2Dusers_0a9c7759-2Dd0f1-2D44da-2D8719-2D8c7bb3574e5f-2540googlegroups.com-3Futm-5Fmedium-3Demail-26utm-5Fsource-3Dfooter&d=DwMFaQ&c=qLqNacw0Yb7yQVtNq3JZjw&r=zWo-Tw9Oq46R7IRQO1SdxuPIKmLepAibHly52V3p1sY&m=I68-5kENCAhl8z0rMwHWHqC1tRtSP9L_KxDLWYa4L8Q&s=rynNgswpsO7RIJ4G8cc-ZEDtRzANZoHaOGsW3FAHt-s&e=>.

________________________________


This e-mail may contain proprietary information and/or copyright material. This e-mail is intended for the use of the addressee only. Any unauthorized use may be unlawful. If you receive this e-mail by mistake, please advise the sender immediately by using the reply facility in your e-mail software. Information contained in and/or attached to this document may be subject to export control regulations of the European Community, USA, or other countries. Each recipient of this document is responsible to ensure that usage and/or transfer of any information contained in this document complies with all relevant export control regulations. If you are in any doubt about the export control restrictions that apply to this information, please contact the sender immediately. Be aware that Meggitt may monitor incoming and outgoing e-mails to ensure compliance with the Meggitt IT Use policy. Unless otherwise agreed by Meggitt, products and services are supplied on the terms of the Meggitt Standard Global Terms and Conditions of Sale available at www.meggitt.com or on request. .

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20200206/10f6891d/attachment.html>


More information about the osg-users mailing list