[osg-users] How do I render a.ive model with shader?
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed Dec 9 17:56:57 PST 2020
i find this setUseVertexAttributeAliasing must be set in Osg when using
higher versions of Shader. Otherwise it won't work
gc->getState()->setUseVertexAttributeAliasing(true);
在2020年11月28日星期六 UTC+8 上午11:14:29<mirr... at gmail.com> 写道:
> I'm new to this. To be honest, I don't understand.
>
> I want to know how to render a complex OBJ model with Shader.Do you want
> to render the children of the OBJ model separately?
> 在2020年11月25日星期三 UTC+8 下午3:59:26<OpenSceneGraph Users> 写道:
>
>> You can't expect people to help you when you don't explain the problem
>> you are seeing. A title, a screenshot and some shader code is not in any
>> way sufficient. Far better to take a step back and explain what you are
>> doing, what you have got working, what doesn't work.
>>
>
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