[osg-users] Why not show textures when rendering geometry with PrimitiveSet::TRIANGLES using Shader330 version?

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Fri Dec 4 15:36:40 PST 2020

I doubt anyone will be able to help given the information.  You are diving
into providing snippet of code and a screenshot with almost no context.

It's far better to take a step back and explain what you are doing with
your application from a high level to give the context, then explain what
you are trying to do and what looks to be going wrong.  Describe what
you've looked so far.  Providing some background on your level of
experience with the OSG/osgEarth/OpenGL etc. would be useful for.

Once others know a bit more about the issue and what type of support you
might need we'll be to start providing directions.  However, if the issues
you are seeing are presented in a way that is next to impossible to know
how to answer you shouldn;t expect answers as we don't have magical powers.
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