[osg-users] Anaglyph and NodeMask issue

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Tue Apr 28 06:23:08 PDT 2020


Thanks. Do i understand it corrently that the semantics of nodemask is 
completely user specific. And in osg in stereo context 0x1 means left cam 
and 0x2 means right cam?

How can i define which parts of the mask are rendered with my camera? I 
tried to set the nodemask of my Camera, but it did not result in the 
expected behaviour.

Am Montag, 27. April 2020 08:19:27 UTC+2 schrieb Robert Osfield:
>
>
>
> On Thursday, 23 April 2020 19:41:31 UTC+1, Tom Pollok wrote:
>>
>> I use node mask to show or hide parts of the scene graph. When enabling 
>> stereo mode in osg, it seems to completely ignore the node mask. Is this 
>> expected behaviour?
>>
>>
> Have a look at the osgstreoimage example to see how to control node masks 
> when doing anayglyphic stereo.
>  
>

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