[osg-users] How to implement a Laser Simulation?

Matheus Santos matheus.beep at gmail.com
Mon May 27 06:05:55 PDT 2019


The laser is a fixed line projection, attached to the camera. It's for work.


Chris Hanson wrote:
> Is this like a scanning sweep laser beam?
> 
> I'd model it as a triangular frustum with a texture on it generated by a shader with some kind of animated fBm (Fractal Brownian Motion) noise.
> 
> 
> Is this a work project or school or what?
> 
> 


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76144#76144







More information about the osg-users mailing list