[osg-users] How to implement a Laser Simulation?

Matheus Santos matheus.beep at gmail.com
Mon May 27 06:05:55 PDT 2019

The laser is a fixed line projection, attached to the camera. It's for work.

Chris Hanson wrote:
> Is this like a scanning sweep laser beam?
> I'd model it as a triangular frustum with a texture on it generated by a shader with some kind of animated fBm (Fractal Brownian Motion) noise.
> Is this a work project or school or what?

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