[osg-users] Deactivate cull mask testing

Catalin Flower inbox.icf at gmail.com
Mon Jul 29 01:53:59 PDT 2019


Hi Robert,

I was trying to evaluate the impact of cull mask testings on rendering. We have large number of objects, and when hide them by using cull mask on the camera the frame rate goes up only 4-6 fps. I was expecting more.

Thank you!

Cheers,
Catalin

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http://forum.openscenegraph.org/viewtopic.php?p=76526#76526







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