[osg-users] How to properly compile osg with EGL support?

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Wed Jan 23 22:23:25 PST 2019


Hi,

here is how far we have got (not too far but I think it is in the right
direction). Let see if you have some

On Thu, Jan 24, 2019 at 12:06 AM Omar Álvarez <omar.alvarez at cinfo.es> wrote:

> Hi,
>
> Sounds good. Tomorrow morning I will compile it. I will probably also make
> some changes in how GL is used in CMake since to make EGL work you need to
> link to GLVND GL. Thanks for the tips to get OSG to compile.
>
> If you have some code already I will gladly take a look and see if I can
> make it work. I’ll be happy to share my findings with everybody. If
> everything goes ok we should have a working example and maybe a tutorial.
> Do you have a github repo?
>
> Regards,
>
> Omar.
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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>


-- 
trajce nikolov nick
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