[osg-users] VBO static_draw and memory
    Claude Song 
    knowthyself.cn at gmail.com
       
    Wed Jan  9 18:35:39 PST 2019
    
    
  
Hi,robert
    I have the same problem.  I have a very big vertex array constructed from float* data; Now I want to upload the vertice data to GPU and then delete the vertex array. All the geometric operation will not rely on that vertex array, but rely on the customized algorithym which uses float* data.
   Could it be done without changing OSG source code now ?
... 
Thank you!
Cheers,
Claude
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