[osg-users] Tiny normals: osgviewer vs osgcompositeviewer
Claudio Benghi
claudio.benghi at gmail.com
Fri Feb 15 06:08:34 PST 2019
Hi,
Thinking again about this, I am starting to think that the problem could be somewhere else.
Regardless from the correctness of the normal transformation, its normalisation should always return reasonable normal vectors.
In the worst case scenario the display should render a shade that is similar to the color of the object (perhaps seen at a weird angle), but the full saturation to white, makes me think something else is operating here, there is no viewing angle that makes that same material appear completely white.
Food for thoughts, I guess,
Claudio
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http://forum.openscenegraph.org/viewtopic.php?p=75630#75630
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