[osg-users] Texture Caching Problem with 3.6.3/4

Greg D g.danaha at networkharbor.com
Wed Dec 18 13:13:41 PST 2019


Robert,

Thanks for the fix.  That solved the problem.  I had previously worked 
around it with your suggestion to disable texture caching.

unsigned int options = osgUtil::Optimizer::ALL_OPTIMIZATIONS;
options ^= osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS;
optimizer.optimize(model, options);

But this is a better fix.

Greg


-- 
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/2ace79a0-1141-465a-80ab-a0ba90bc8f5c%40googlegroups.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20191218/ef5a7c4e/attachment.html>


More information about the osg-users mailing list