<div dir="ltr">Robert,<div><br></div><div>Thanks for the fix.  That solved the problem.  I had previously worked around it with your suggestion to disable texture caching.</div><div><br></div><div><div>unsigned int options = osgUtil::Optimizer::ALL_OPTIMIZATIONS;</div><div>options ^= osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS;</div><div>optimizer.optimize(model, options);<br></div></div><div><br></div><div>But this is a better fix.</div><div><br></div><div>Greg<br><br><br></div></div>

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