[osg-users] [osgPlugins] Loading .fbx files causes triangulation on quads

Chris Leong rythemmeon at hotmail.com
Sun Aug 18 23:01:09 PDT 2019


Hi,

Whenever I load a .fbx files it causes triangulation on all existing quads in my model files. I've looked into the osgfbx file reader source but I am unable to find out where this triangulation is taking place.

Is there an option to preserve all quads in osg? If not how can I edit the fbxreader to preserve quads?

Thank you!

Cheers,
Chris

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http://forum.openscenegraph.org/viewtopic.php?p=76298#76298







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