[osg-users] [osgPlugins] Loading .fbx files causes triangulation on quads
Chris Leong
rythemmeon at hotmail.com
Sun Aug 18 23:01:09 PDT 2019
Hi,
Whenever I load a .fbx files it causes triangulation on all existing quads in my model files. I've looked into the osgfbx file reader source but I am unable to find out where this triangulation is taking place.
Is there an option to preserve all quads in osg? If not how can I edit the fbxreader to preserve quads?
Thank you!
Cheers,
Chris
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76298#76298
More information about the osg-users
mailing list