[osg-users] Fixed pipeline lighting to shaders

Glenn Waldron gwaldron at gmail.com
Mon Aug 12 06:44:47 PDT 2019


Here's some shader code you can use as a reference (not a complete solution
on its own). There are also some links in the code comments you can
research.

https://github.com/gwaldron/osgearth/blob/master/src/osgEarth/PhongLighting.frag.glsl


On Sat, Aug 10, 2019, 1:49 AM Catalin <inbox.icf at gmail.com> wrote:

> Hi,
>
> Does OSG has some shaders that replicates the fixed pipeline of OpenGL
> (1.x) with the 8 lights?
>
> Thank you,
> Catalin
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