[osg-users] Shininess without Material

Chris Djali krizdjali at gmail.com
Sun Aug 11 11:00:01 PDT 2019


Hi,

Fixed-function materials can track either the material colour or the vertex colour depending on if glColorMaterial is used, so you can probably get the behaviour you want by setting a material on the stateset as before, but changing its mode so that (for example) the diffuse and ambient colours track the vertex colour.

Cheers,
Chris

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http://forum.openscenegraph.org/viewtopic.php?p=76575#76575







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