[osg-users] Fixed pipeline lighting to shaders

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Sat Aug 10 03:35:37 PDT 2019


Hi Catalin,

Lighting is very interesting topic in OpenGL (and OSG). Have a look at this
opensource project for inspiration about lighting with shaders (
http://openig.compro.net/ ). It is hosted on github where you can find the
sources including the shaders. https://github.com/CCSI-CSSI/MuseOpenIG ..
It has implementation of Forward+ where you can have hunderds of lights in
realtime. Here some video https://www.youtube.com/watch?v=l1EXIYBVH5g ..
This project is stopped but it is still interesting and I know few
companies is using it for simulation

On Sat, Aug 10, 2019 at 7:49 AM Catalin <inbox.icf at gmail.com> wrote:

> Hi,
>
> Does OSG has some shaders that replicates the fixed pipeline of OpenGL
> (1.x) with the 8 lights?
>
> Thank you,
> Catalin
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-- 
trajce nikolov nick
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