[osg-users] Different views hide/show different nodes shared scene graph

Catalin Flower inbox.icf at gmail.com
Fri Apr 19 06:03:21 PDT 2019

Hi Chris,

It has worked, thank you very much.

1) setCullCallback(NodeCallback) on the nodes

2) Implementing void operator()(osg::Node* node, osg::NodeVisitor* nv)
osgUtil::CullVisitor* cullvisitor = dynamic_cast < osgUtil::CullVisitor* >(nv);
osg::Camera* pCamera = cullvisitor->getCurrentCamera();


if (...) traverse(node, nv);

I could not find nv->asCullVisitor(). I am using OSG 3.4.

Thank you!


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