[osg-users] Missing features with GL Core profile
Julien Valentin
julienvalentin51 at gmail.com
Wed Apr 17 06:59:19 PDT 2019
core gl 3 have deprecated lot of stuff (including fixed pipeline lighting and material) . Some basic fixed features have been emulated because there are kinda required to render (fixed pipeline matrices), but lighting didn't.
You can contribute on that (follow State::useModelViewAndProjectionUniforms to see how deprecated matrices have been emulated)
PS:glLineWidth requires GL_LINE_SMOOTH to be enable...
cheers
Hugal31 wrote:
> Hi,
>
> I use OpenSceneGraph and I want to use some features of OpenGL 3.3 and the Core profile. I compiled OpenSceneGraph with the option -DOPENGL_PROFILE=GL3. I got the features I wanted, however, some features of OSG do not work anymore, as lighting with osg::Light, osg::LineWidth, osg::LineStipple on so on.
>
> I know OSG is mainly built uppon GL2 features, and that Fixed Function Pipeline is not available in core profile, but I expected for "basic" features as light or lines to work.
>
> It the support of those features in Core profile is planned? Or do I have to implement shaders myself? Or are there any existing implementation?
>
>
> Thank you for your time,
> Hugo
------------------------
Twirling twirling twirling toward freedom
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=75861#75861
More information about the osg-users
mailing list