[osg-users] OpenSceneGraph-3.6.3 release candidate 2 tagged

Voerman, L. l.voerman at rug.nl
Thu Sep 13 05:31:13 PDT 2018


Hi Glenn, Robert,

I used a constructed dds file with marked / differently colored mipmaps to
test (attached)

Laurens.

On Thu, Sep 13, 2018 at 2:11 PM Glenn Waldron <gwaldron at gmail.com> wrote:

> Robert,
> Looks like this issue is fixed thanks to the Voerman PR, but for posterity
> I will clarify the reproduction steps:
>
> Run the example and pitch the camera to a sharp angle so the view vector
> is almost parallel to the polygon. You will see the telltale aliasing due
> to the lack of a mipmapping min-filter on the texture. Then set the
> OSG_GL_TEXTURE_STORAGE env var to OFF, and repeat; you will see the
> min-filter acting as expected.
>
> Glenn Waldron
>
>
> On Wed, Sep 12, 2018 at 12:11 PM Robert Osfield <robert.osfield at gmail.com>
> wrote:
>
>> Hi Glenn,
>>
>> I've compiled and run the example against the 3.6 branch with images
>> from OpenSceneGraph-Data/Images and it runs on my Kubuntu 18.04/NVidia
>> system without any obvious issue.  Could you explain what the issue
>> looks like so I could specifically test it?
>>
>> Laurens Voerman has kindly investigated the issue and has a PR that
>> addresses it:
>>    https://github.com/openscenegraph/OpenSceneGraph/pull/624/files
>>
>> I want to be able to recreate the issue so that I can confirm that the
>> PR fixes it - it looks like it fixes it to me but don't want to make
>> any assumptions.
>>
>> Cheers,
>> Robert.
>>
>>
>> On Tue, 11 Sep 2018 at 21:23, Glenn Waldron <gwaldron at gmail.com> wrote:
>> >
>> > Robert,
>> >
>> > Mipmapping is broken for Texture2DArray when glTexStorage is enabled.
>> > If you set OSG_GL_TEXTURE_STORAGE=OFF, it works properly again.
>> >
>> > Here is a standalone cpp you can use to reproduce the issue:
>> > https://gist.github.com/gwaldron/9d65c35a5d940965429f401331b72420
>> >
>> > Windows 10, NVIDIA 760GTX, OSG 3.6.x branch tip 9/11/18.
>> >
>> > Glenn Waldron
>> >
>> >
>> > On Tue, Sep 11, 2018 at 7:36 AM Robert Osfield <
>> robert.osfield at gmail.com> wrote:
>> >>
>> >> Hi All,
>> >>
>> >> I have just tagged the 3.6.3 release candidate 2:
>> >>
>> >>
>> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc2
>> >>
>> >> My aim is to tag the 3.6.3 at the end of this week. Please test and
>> >> provide positive/negative feedback via this thread.  :-)
>> >>
>> >> Cheers,
>> >> Robert.
>> >>
>> >> -- Changes since 3.6.3-rc1
>> >>
>> >> Tue, 11 Sep 2018 11:56:04 +0100
>> >> Author : Robert Osfield
>> >> Updated rc number 2 for 3.6.3-rc2
>> >>
>> >> Tue, 11 Sep 2018 11:29:36 +0100
>> >> Author : OpenSceneGraph git repository
>> >> Merge pull request #620 from LaurensVoerman/txt_SCREEN_COORDSfix scale
>> >> problem for osgText with characterSizeMode SCREEN_COORDS and _position
>> >> set.
>> >>
>> >> Tue, 11 Sep 2018 11:23:34 +0100
>> >> Author : Robert Osfield
>> >> Fixed hang using a ReentrantMutex
>> >>
>> >> Tue, 11 Sep 2018 10:13:49 +0100
>> >> Author : Robert Osfield
>> >> Fixed build
>> >>
>> >> Tue, 11 Sep 2018 09:31:35 +0100
>> >> Author : Robert Osfield
>> >> Fixed build
>> >>
>> >> Tue, 11 Sep 2018 09:03:01 +0100
>> >> Author : Robert Osfield
>> >> Cleaned up code
>> >>
>> >> Mon, 10 Sep 2018 08:00:41 -0400
>> >> Author : gwaldron
>> >> osgText: fixed thread-safety issues in Glyph and Font
>> >>
>> >> Sat, 8 Sep 2018 18:18:33 +0200
>> >> Author : mp3butcher
>> >> fix examples context creation for X11 (when display not :0.0)
>> >>
>> >> Tue, 11 Sep 2018 08:34:20 +0100
>> >> Author : OpenSceneGraph git repository
>> >> Merge pull request #619 from mathieu/topic/SaveInlinedImagesAdded
>> >> saving of inline Images without having the physical image file.
>> >>
>> >> Tue, 11 Sep 2018 08:11:27 +0100
>> >> Author : Robert Osfield
>> >> Added greater control of how cubemap is set up and controlled
>> >>
>> >> Fri, 7 Sep 2018 15:09:15 +0200
>> >> Author : Laurens Voerman
>> >> fix scale problem for osgText with characterSizeMode SCREEN_COORDS and
>> >> _position set.
>> >>
>> >> Fri, 7 Sep 2018 14:04:41 +0200
>> >> Author : Mathieu MARACHE
>> >> Added saving of inline Images without having the physical image
>> >> file.The can be read from and inlined image file
>> >>
>> >>
>> >> Thu, 6 Sep 2018 12:30:18 +0100
>> >> Author : Robert Osfield
>> >> Merge branch 'OpenSceneGraph-3.6' of
>> >> https://github.com/openscenegraph/OpenSceneGraph into
>> >> OpenSceneGraph-3.6
>> >>
>> >> Thu, 6 Sep 2018 12:29:44 +0100
>> >> Author : Robert Osfield
>> >> Updated for 3.6.3-rc1
>> >>
>> >> Thu, 6 Sep 2018 11:50:21 +0100
>> >> Author : Robert Osfield
>> >> Fixed memory leak with assignment of default value to ObjectSerializer
>> >>
>> >> Wed, 5 Sep 2018 18:06:25 +0100
>> >> Author : OpenSceneGraph git repository
>> >> Merge pull request #616 from
>> >> eligovision/OpenSceneGraph-3.6_particlesParticleSystem: Added support
>> >> for GLES2 and upper (GL_QUADS -> GL_TRI…
>> >>
>> >> Wed, 5 Sep 2018 18:01:33 +0100
>> >> Author : Robert Osfield
>> >> Fixed copy constructor
>> >>
>> >> Wed, 5 Sep 2018 19:00:29 +0300
>> >> Author : Konstantin S. Matveyev
>> >> ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS
>> otherwise
>> >>
>> >> Wed, 5 Sep 2018 14:04:57 +0100
>> >> Author : OpenSceneGraph git repository
>> >> Merge pull request #617 from aluaces/Image_scaleImage_typoFix typo in
>> >> the initial check of Image::scaleImage().
>> >>
>> >> Wed, 5 Sep 2018 13:27:35 +0200
>> >> Author : Alberto Luaces
>> >> Fix typo in the initial check of Image::scaleImage().
>> >>
>> >> Wed, 5 Sep 2018 14:00:09 +0300
>> >> Author : Konstantin S. Matveyev
>> >> ParticleSystem: Added support for GLES2 and upper (GL_QUADS ->
>> GL_TRIANGLES)
>> >>
>> >> Tue, 4 Sep 2018 10:35:38 -0400
>> >> Author : Jason Beverage
>> >> Protect the _programSet in Shader with a mutex. This prevents thread
>> >> safety issues when Shader objects are used in multiple programs.
>> >>
>> >> Wed, 5 Sep 2018 09:33:24 +0100
>> >> Author : Robert Osfield
>> >> Updated ChangeLog
>> >>
>> >> Tue, 4 Sep 2018 15:26:30 +0100
>> >> Author : Robert Osfield
>> >> Changed the ShapeDrawable::build() methpd so that it does run when the
>> >> ShadpwDrawabe is a KdTree.
>> >>
>> >> Tue, 4 Sep 2018 14:13:32 +0100
>> >> Author : Robert Osfield
>> >> Updated SO version as XmlNode::Input changes change the ABI
>> >>
>> >> Tue, 4 Sep 2018 12:19:14 +0100
>> >> Author : Robert Osfield
>> >> Added support for reading UTF-8 encoded of xml files
>> >>
>> >> Mon, 3 Sep 2018 12:30:02 +0100
>> >> Author : Robert Osfield
>> >> Changed the logic for whether to call setUpThreading() in
>> >> setThreadingModel() to make it possible to changed threadings even if
>> >> the threading model starts of as SingleThreaded
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>> >>
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>> >
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