[osg-users] OpenSceneGraph-3.6.3 release candidate 1 tagged!

Glenn Waldron gwaldron at gmail.com
Mon Sep 10 08:50:22 PDT 2018


PR for osgText is up.
https://github.com/openscenegraph/OpenSceneGraph/pull/622

Glenn Waldron


On Sat, Sep 8, 2018 at 8:35 AM Glenn Waldron <gwaldron at gmail.com> wrote:

> Robert,
> Sorry, I got sidetracked ... will generate the PR on Monday.
>
> On Thu, Sep 6, 2018, 11:27 AM Robert Osfield <robert.osfield at gmail.com>
> wrote:
>
>> Hi Glenn,
>>
>> The changes look OK from a a first scan.  Could you generate a PR
>> against OSG master or 3.6 and I'll do a full review.
>>
>> Cheers,
>> Robert.
>> On Thu, 6 Sep 2018 at 15:58, Glenn Waldron <gwaldron at gmail.com> wrote:
>> >
>> > Robert,
>> >
>> > I apologize for not proposing this sooner. I made a couple updates to
>> the Font and Glyph classes to address some thread-safety problems, and then
>> forgot about them until now :)
>> >
>> > Creating objects from different threads was causing some unprotected
>> access and this cleans that up.
>> >
>> >
>> https://github.com/pelicanmapping/OpenSceneGraph/commit/c8b5a925459aa624a1d779192d3b8b0d7c4fa767
>> >
>> > I made this change against the 3.6.x branch. It's a small patch, but if
>> you need a proper PR let me know and I'll spend some time putting it
>> together.
>> >
>> > Glenn Waldron
>> >
>> >
>> > On Thu, Sep 6, 2018 at 7:38 AM Robert Osfield <robert.osfield at gmail.com>
>> wrote:
>> >>
>> >> Hi All,
>> >>
>> >> I have tagged the first release candidate for the upcoming 3.6.3
>> stable release:
>> >>
>> >>
>> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc1
>> >>
>> >> To make sure that this stable release is a rock solid as we can make
>> >> it I need the community to help out with build and runtime testing
>> >> across all the build platforms that our users are working with. Any
>> >> issues please post them to this thread and we can work together to
>> >> resolve them.
>> >>
>> >> My goal for 3.6.3 is to make sure all reported issues have be resolved
>> >> prior to tagging the final release.   I would love to be able to get
>> >> 3.6.3 out by the end of next week, so prompt testing would be very
>> >> much appreciated.
>> >>
>> >> Cheers,
>> >> Robert.
>> >> _______________________________________________
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>> >> osg-users at lists.openscenegraph.org
>> >>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
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>> >
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>
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