[osg-users] OpenSceneGraph-3.6.1 release candidate 3 tagged
Daniel Emminizer, Code 5773
dan.emminizer at nrl.navy.mil
Thu May 10 08:41:57 PDT 2018
Hi Robert,
Thanks for trying the example. I'm perplexed why it's OK for you but not me. In case you're curious, I'm attaching the screenshots of the output.
I should note again that I am running with OPENGL_PROFILE="GLCORE" / GL3 mode. Would that make a difference?
I will rebuild on Linux and test there; I have not done that yet. This doesn't seem like the kind of thing that would matter Windows vs Linux, but who knows. I will update this thread once I can check Linux.
- Dan
-----Original Message-----
From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Thursday, May 10, 2018 11:32 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 3 tagged
Hi Dan,
I finally had a chance to look at the your example. It works the same
under 3.6 branch and 3.4 branch for me, I don't ever see any issues
with the texture become skewed regardless of the size of the window.
Robert.
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