[osg-users] OpenSceneGraph-3.6.1 release candidate 3 tagged

Daniel Emminizer, Code 5773 dan.emminizer at nrl.navy.mil
Thu May 10 08:41:57 PDT 2018


Hi Robert,

Thanks for trying the example.  I'm perplexed why it's OK for you but not me.  In case you're curious, I'm attaching the screenshots of the output.
	
I should note again that I am running with OPENGL_PROFILE="GLCORE" / GL3 mode.  Would that make a difference?


I will rebuild on Linux and test there; I have not done that yet.  This doesn't seem like the kind of thing that would matter Windows vs Linux, but who knows.  I will update this thread once I can check Linux.

- Dan


-----Original Message-----
From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Thursday, May 10, 2018 11:32 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 3 tagged

Hi Dan,

I finally had a chance to look at the your example.  It works the same
under 3.6 branch and 3.4 branch for me, I don't ever see any issues
with the texture become skewed regardless of the size of the window.

Robert.

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