[osg-users] Adding primitiveset in runtime

Tyler Durden mynewphoneaaaa at gmail.com
Fri May 4 11:49:33 PDT 2018

Hi Robert.
First of all tank you for your patience.

Maybe i have to re-think entire algorithm.
I'll try to switch from 1 big geometry with many indexes to many geometries.
In this way i can manage node's geometry as geode and attach/detach to main scene group with addChild/removeChild.

Thank you!


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