[osg-users] C++11 for next stable release of OpenSceneGraph?

Daniel Trstenjak daniel.trstenjak at gmail.com
Tue Jun 12 00:09:44 PDT 2018

Hi Sebastian,

> I'd rather target C++14/17 though since almost all modern compilers
> are good at keeping up with the new features (even Microsoft is doing
> a good job here).

you just have to consider that switching compilers isn't that easy for
everyone, because they've constraints that aren't completely under their

So going for C++11 should be fine at this point in time, but I wouldn't
go beyond.


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