[osg-users] Announcement: VulkanSceneGraph and SceneGraphTestBed!

Julien Valentin julienvalentin51 at gmail.com
Mon Jun 4 22:29:58 PDT 2018

Hi all
Thanks pawel_xx for the resources, some are very interesting

I forgot to mention Anvil the AMD vulkan c++ wrapping
Don't know what it worse...


pawel_xx wrote:
> > Thanks for the link to your pumex library. 
> > I've downloaded it and run the examples. 
> I encourage you to take a look at the sourcecode 
> of the examples - I made it similar to OSG code.
> > If there are any resources that you've found 
> > really helpful let me know. 
> Vulkan specification is the most comprehensive source of knowledge about 
> the API - it's long but it is a must for any developer taking it seriously :
> https://www.khronos.org/registry/vulkan/specs/1.1/html/vkspec.html
> As for the books I recommend "Vulkan Programming Guide" written 
> by Graham Sellers. Sometime ago it was even available for free in
> certain countries on Google Play bookstore :
> http://www.vulkanprogrammingguide.com/
> Active forums discussing Vulkan include Khronos forums :
> https://forums.khronos.org/forumdisplay.php/114-Vulkan-High-Efficiency-GPU-Graphics-and-Compute
> and Vulkan subreddit :
> https://www.reddit.com/r/vulkan/
> Sascha Willems wrote a good set of Vulkan demos, that show how to 
> implement certain features :
> https://github.com/SaschaWillems/Vulkan
> https://www.saschawillems.de/
> There's also a curated list of useful links to everything 
> associated with Vulkan :
> https://github.com/vinjn/awesome-vulkan
> Meanwhile I will try to write some article or two about my design, 
> but I see that I don't have to be in a hurry ( which will be good 
> for article quality ) while you learn Vulkan. I will post a link
> to it when I'll finish.
> As for the Mac/iOS platform - it was Apple's choice to skip 
> Vulkan and go only with their Metal API. Maybe things will change
> on that platform before VSG becomes mature enough.
> Cheers,
> Paweł Księżopolski

Twirling twirling twirling toward freedom

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