[osg-users] MacOSX/Core Profile: Attribute aliasing behavior ?
Julien Valentin
julienvalentin51 at gmail.com
Tue Jul 31 14:41:53 PDT 2018
With core profile you must use strict syntax...
see simpleGL3 example
remoe wrote:
> Hi folks,
>
> Can someone please explain me why OpenGL on MacOSX (Core Profile 4.1) throw the following error:
>
>
> Code:
> ERROR: Active attribute aliasing. Slot 3 unavailable for 'osg_MultiTexCoord0' from BindAttributeLocation request.
>
>
>
> on the following sample:
>
> https://github.com/remoe/osgsample-2
>
> When one remove the default shader from OSG:
>
> https://github.com/remoe/osgsample-2/blob/master/main.cpp#L205
>
> with "#if 0", Then it doesn't throw an error on MacOSX.
>
> This sample doesn't throw an error on windows.
>
> Thank you!
>
> Cheers,
> Remo
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