[osg-users] MacOSX/Core Profile: Attribute aliasing behavior ?
Remo Eichenberger
osgforum at tevs.eu
Tue Jul 31 01:27:11 PDT 2018
Hi folks,
Can someone please explain me why OpenGL on MacOSX (Core Profile 4.1) throw the following error:
Code:
ERROR: Active attribute aliasing. Slot 3 unavailable for 'osg_MultiTexCoord0' from BindAttributeLocation request.
on the following sample:
https://github.com/remoe/osgsample-2
When one remove the default shader from OSG:
https://github.com/remoe/osgsample-2/blob/master/main.cpp#L205
with "#if 0", Then it doesn't throw an error on MacOSX.
This sample doesn't throw an error on windows.
Thank you!
Cheers,
Remo
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http://forum.openscenegraph.org/viewtopic.php?p=74435#74435
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