[osg-users] Updating scene properties instead of recreating it each frame

Igor Spiridonov igwasm at rambler.ru
Mon Jul 2 08:31:34 PDT 2018

Hi dieslower81.

I don't think clearing vector is a problem since it's capacity prevents deallocation/allocation.

I can't just update values since i receive polygons with different number of points. I can try to find a geometry with particular number of points but this approach is not general and i'm not sure about its necessity.

I found the problem in suggested approach. I need to call:



Looks like even geometry.setDataVariance(osg::Object::DYNAMIC) is not necessary. I'm not sure how much performance i will get but I will keep you posted.

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