[osg-users] disabled lighting after migration
Sebastian Schmidt
herrdersuppen at gmail.com
Tue Jan 23 00:44:49 PST 2018
I set this for my main camera and it works.
Code:
osg::TexEnv* texenv = new osg::TexEnv;
texenv->setMode(osg::TexEnv::MODULATE);
ss->setTextureAttributeAndModes(0,texenv, osg::StateAttribute::ON);
There was a change in SceneView::setDefaults() in line 258:
Code:
(if ((options&APPLY_GLOBAL_DEFAULTS)))
Maybe thats why it worked with 3.0.1.
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OSG Version: 3.0.1
OS: OpenSuse Leap 42.1
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=72834#72834
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