[osg-users] Conan C++ dependency manager
Julien Valentin
julienvalentin51 at gmail.com
Wed Jan 10 15:54:20 PST 2018
@korner
I rethink of your idea to merge recipe into master but I think a dedicated repo for per release conan recipes would be best for package maintenance (one recipe involving multiple different arch packages, one per release allows the number of potential differents packages to be controllable).
Cheers
kornerr wrote:
> Hi.
> May be introduce some sort of subdirectory (like
> osg_src/packaging/conan) into the main OSG source tree as a pull
> request?
> Having separate repository doesn't seem correct.
>
> On 10 January 2018 at 02:13, Julien Valentin <> wrote:
>
> >
> > mp3butcher wrote:
> >
> > > Hi all
> > > I made my first step with conan and for that i made a recipe for osg3.4.0
> > > https://github.com/mp3butcher/osg_conan_recipe
> > > I also upload this bintray but it require approval to be public
> > >
> > > I doubt to understood everything but it could be a great multiplatform tool to aggregate the scattered osg eco system.
> > >
> > > Just a few look at my script gives you an idea of what can be done and not...It doesn't solve all problems but can represent an homogenous solution to adress lib dependencies in user space
> > >
> > > Feel free to give feedback and improvements via github
> > > Cheers
> > >
> > >
> > > robertosfield wrote:
> > >
> > > > Hi All,
> > > >
> > > > Below is an "Issue" posted on the openscengraph github page from an
> > > > non OSG developer touting for us to integrate the OSG with the Conan
> > > > C++ depency manager.
> > > >
> > > > Personally, I'm not familiar with Conan, I have no use for itself
> > > > myself, I guess it might be useful to some in the community. I don't
> > > > have time to go chasing it up myself as I have way too much on my
> > > > plate already, so I'll defer to the community as to whether it's worth
> > > > pursuing and doing any legwork required.
> > > >
> > > > As it's really not an "Issue" relating to the OSG but a sales pitch it
> > > > really isn't appropriate place to clog up out Issue list so I'll be
> > > > closing it, but thought it be better at least tell the community about
> > > > it before I do so.
> > > >
> > > > If you are interested than please look into it and report back to us
> > > > about what steps would need to be taken add the OSG into Conan mix.
> > > >
> > > > Cheers,
> > > > Robert.
> > > >
> > > > --- https://github.com/openscenegraph/OpenSceneGraph/issues/395 --
> > > >
> > > > Hello,
> > > > Do you know about Conan?
> > > > Conan is modern dependency manager for C++. And will be great if your
> > > > library will be available via package manager for other developers.
> > > >
> > > > Here you can find example, how you can create package for the library.
> > > >
> > > > If you have any questions, just ask :-)
> > > > --
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