[osg-users] BindImageTexture Crash
Robert Osfield
robert.osfield at gmail.com
Fri Feb 2 01:17:33 PST 2018
On 1 February 2018 at 20:46, Julien Valentin <julienvalentin51 at gmail.com> wrote:
> The bufferobject is null because of the design used for unRefImageDataAfterApply feature
> Texture owns textureobjects in order to deref bufferdata
>
> What I propose/ask to Robert is to release only data of the Image data keeping the chain Texture->BufferData(Image)->BufferObject(a new classTextureObject)->GraphicObject intact
Umm.... lets change something that's been working fine for well over a
decade to fix an issue recently introduce by an ill-considered
submission.
I will need to look deeper into the issue and decide what is best to
do. I don't have the time to do this right away. Might have time
next week.
Robert.
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