[osg-users] Compiling vertext shader fails on Intel
Chris Hanson
xenon at alphapixel.com
Sat Dec 15 13:40:51 PST 2018
There are some tricks you can use to trigger the Nvidia/Intel autoswitching
to force it to run on the NVidia chipset, even if you don't set it up in
the NVidia control panel.
On Sat, Dec 15, 2018 at 3:56 AM Andrew Cunningham <andrewC at mac.com> wrote:
> Hi Chris,
> I managed to work around the issue by falling back to a slower rendering
> system. Also it turns out the laptop has a switchable graphics subsystem to
> nVidia ( which works perfectly) or Intel, so there are two workarounds.
>
> I'll check out that validator.
>
> Thanks
>
> Andrew
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=75312#75312
>
>
>
>
>
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>
--
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