[osg-users] [ANN] Cross-platform examples for Linux, macOS, Windows, Android, iOS, and Web
michael kapelko
kornerr at gmail.com
Mon Apr 9 02:30:53 PDT 2018
Hi.
TL;DR
All hail the first cross-platform example on how to embed a binary
resource into executable:
https://github.com/OGStudio/openscenegraph-cross-platform-examples/blob/master/01.EmbedResource/README.md
Lengthy explanation.
Once the OpenSceneGraph cross-platform guide (
https://ogstudio.github.io/openscenegraph-cross-platform-guide/ ) has
been finished, I started developing a cross-platform game (
https://ogstudio.github.io/game-mahjong/ ).
Overtime I started to face different issues across platforms like
loading resources, loading images, etc.. It became clear that I should
share this knowledge. That's how cross-platform examples appeared:
https://github.com/OGStudio/openscenegraph-cross-platform-examples
Unlike the guide, examples are brief, don't provide videos and
screenshots for each step. Instead, each example focuses on the
crucial code necessary to perform a task.
I would be glad to hear of any specific thing you wanted explained for
OpenSceneGraph that might make a good addition to the examples.
More information about the osg-users
mailing list