[osg-users] Polytopes limited to 32 planes
Antoine Rennuit
antoinerennuit at hotmail.com
Mon Sep 25 03:05:43 PDT 2017
Hello Robert,
I totally get your point when you say I stretch osg::Polytope a bit too far, this is also the feeling that I had...
As for using a custom hierarchy of osg::Plane, I understand that you are talking about a layered approach for intersections. Having the scene first intersect with a rough polygon (e.g. the bounding box of the initial polygon) and then refining the polygon. Even a 2 steps approach should drastically speed-up the intersections test. That's a really good idea, thanks!
Regards,
Antoine.
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http://forum.openscenegraph.org/viewtopic.php?p=72064#72064
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