[osg-users] about using HTC VIVE VR in OSG

Ralf Habacker ralf.habacker at freenet.de
Mon Oct 23 04:40:57 PDT 2017


Am 23.10.2017 um 12:03 schrieb Gianluca Natale:
> Hi all,
> 
> We have the requirement to implement VR in our applicaton, that is
> currently completely based upon OSG 3.0.1 (I do know that it is a bit
> old, yes!).
> 
> Specifically, we would need to support HTC VIVE VR displays.
> I do know we have to allocate a quad buffer for that, I mean let OSG
> allocate a quad buffer.
> 
> Did anybody already try to develop an OSG based application for VIVE VR
> display?
> 
> Is there an example that I can look at, as a good starting point?
There is working example without controller support at
https://github.com/ChrisDenham/osgopenvrviewer

Ralf


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