[osg-users] load a osg model with rigged animation (exported by 3dsmax)

Alberto Luaces aluaces at udc.es
Fri Nov 24 02:10:37 PST 2017

Hi Andrea,

OSG is capable of that, but here the export plugin is likely to be
blamed, since as you describe it is exporting the armature as a regular
object.  You can inspect the osgt file with any text editor to check

Other users have reported to work with the FBX format.

You could also take one more step, 3DSMax→Blender→osgexport and see if
it fits your usage.


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