[osg-users] Transformations using Quat and Mat

tianzjyh tianzjyh at 126.com
Tue Nov 14 18:09:21 PST 2017


Hi, Maurus, 
I think it's the order of the multiplies. It should be like vec*MatA*MatB,  If you want to apply an osg::Matrix on a osg::Vec. But I do not quiet know why osg::Quat does not obey this: for a osg::Quat, the form quat * vec is used.
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