[osg-users] How to use openscenegraph to realize approaching zero driver overhead

Qiaokun Lefei osgforum at tevs.eu
Mon May 22 23:34:45 PDT 2017


Approaching Zero Driver Overhead (Presented by NVIDIA) can substantially improved efficiency  in OpenGL. But, I don't find any interface to call AZDO in the osg source code. Can we realize it in osg finally?
If you encountered this problem, please tell me how to combine osg and AZDO. If I need to write new interface in osg source code?

Thank you!


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