[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release

Stuart Mentzer osgforum at tevs.eu
Mon Mar 27 07:59:28 PDT 2017


Hi Robert,


robertosfield wrote:
> HI Stuart,
> 
> On 27 March 2017 at 13:44, Stuart Mentzer <> wrote:
> 
> > With this fix OSG + osgQt master branches build and work fine for my application on Windows 10 with Visual C++ 2015 and Qt 5.8.0.
> > 
> 
> I haven't done any testing under Windows so can't comment on whether
> OSG master will building under Qt5.8.0+VS20015, I do these calls for
> testing to get feedback from the community on things like this - there
> is one of me and many different platforms so I have to rely on the
> community to cover the wide range of build combinations.
> 
> If there are reports of issues then I can help work to resolve them.


Just to clarify, since maybe you misread my comment as a question, I did the Qt 5.8.0+VS2015 build with today's masters and I am reporting that all seems well.


robertosfield wrote:
> 
> 
> > I also built OSG with Visual C++ 2017 for kicks and it seemed to build cleanly but I didn't test it with my application because I need osgQt and that won't build with VC++ 2017 until Qt 5.9.0 comes out.
> > 
> 
> Was it a recent OSG master that you tested?


I did this VC++ 2017 build with master as of 2 days ago.

Cheers,
Stuart

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http://forum.openscenegraph.org/viewtopic.php?p=70566#70566








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