[osg-users] [3rdParty/maybe OSG general] osgoculusviewer and View matrix

Björn Blissing bjorn.blissing at vti.se
Thu Mar 23 13:28:08 PDT 2017


Hi Nick,

Sorry, I have missed this message. 

I do not really get your issue by the description.

If I understand you correctly you are changing the m_cameraRTTLeft and cameraRTTRight to use osg::Camera::ABSOLUTE_RF instead of osg::Camera::RELATIVE_RF. And this change is causing some issues.

What types of issues are you seeing?

Regards,

Björn

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http://forum.openscenegraph.org/viewtopic.php?p=70531#70531








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