[osg-users] [3rdParty/maybe OSG general] osgoculusviewer and View matrix
Björn Blissing
bjorn.blissing at vti.se
Thu Mar 23 13:28:08 PDT 2017
Hi Nick,
Sorry, I have missed this message.
I do not really get your issue by the description.
If I understand you correctly you are changing the m_cameraRTTLeft and cameraRTTRight to use osg::Camera::ABSOLUTE_RF instead of osg::Camera::RELATIVE_RF. And this change is causing some issues.
What types of issues are you seeing?
Regards,
Björn
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http://forum.openscenegraph.org/viewtopic.php?p=70531#70531
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