[osg-users] A problem of depth on osgText::Text in programmable pipeline

Yanwei Guo expectances at sina.com
Mon Jul 10 00:29:25 PDT 2017


I meet such a problem. I put some text nodes in the scene. And they are all located on the same plane. I set the 'Depth' in order to control their z-order. The result is right at the fixed pipeline version of osg. But at the programmable pipeline, the result is not always right.
  I'm using the osg version 3.2.1. But this problem also exist in the latest osg-master, which I get from github.
  Thanks for any help! 

Thank you!


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