[osg-users] CityGML import into OSG or other 3D engines?

Christian Buchner christian.buchner at gmail.com
Tue Jul 4 01:44:14 PDT 2017


I've tried this, but it fails to parse the cityGML format provided by the
City of Hamburg with a parsing error. That library hasn't seen active
development since 2010.

I've had some moderate success with this Python script to convert the
buildings to OBJ format. https://github.com/tudelft3d/CityGML2OBJs

Currently I am fiddling with terrain import into OSG

Christian



2017-07-04 8:31 GMT+02:00 Aitor Moreno <aitormoreno at gmail.com>:

> You might find this repo useful: https://github.com/jklimke/libcitygml
>
> > It was moved to github due to inactivity of the project on google code (
> https://code.google.com/p/libcitygml/).
>
> On Fri, Jun 30, 2017 at 3:11 PM, Christian Buchner <
> christian.buchner at gmail.com> wrote:
>
>> Hi all,
>>
>> I was wondering if anyone has come across a solution to import CityGML
>> data into an OSG application or into other game engines like Unity (an open
>> and documented XML format for storing city geo data)
>>
>> This could by with osg import plug-ins or with 3rd party applications
>> that simply convert the 3D format.
>>
>> Our use case would be an attempt to bring the open data 3D LOD2 city
>> model of Hamburg onto the screen. http://suche.transparenz.hambu
>> rg.de/dataset/3d-stadtmodell-lod2-de-hamburg2
>>
>> If anyone knows about such a solution, please drop a hint. Doesn't matter
>> if freeware or commercial - as long as it's reasonably priced.
>>
>> Christian
>>
>>
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>>
>>
>
>
> --
> Aitor Moreno
>    aitormoreno [@] gmail.com
>
> _______________________________________________
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