[osg-users] Please test OpenSceneGraph-3.4 in prep for 3.4.1
Sebastian Messerschmidt
sebastian.messerschmidt at gmx.de
Fri Aug 18 03:24:57 PDT 2017
Hi Nickolai,
Robert wants something like this:
https://i.stack.imgur.com/SjnI9.png
It is called "Call stack" in VisualStudio.
Cheers
Sebastian
> Do you mean this stack?
>
>
>> ntdll.dll!779315ee()
> [Указанные ниже фреймы могут быть неверны и (или) отсутствовать, символы для ntdll.dll не загружены]
> ntdll.dll!779315ee()
> ntdll.dll!7792015e()
> nvoglv32.dll!5e627fed()
> nvoglv32.dll!5dc2ea9d()
> osg.dll!54882912()
> osg.dll!5482aa94()
> osg.dll!5482fac2()
> osgViewer.dll!54bf6f3a()
> kernel32.dll!755d14dd()
> osg.dll!547f3901()
> osgUtil.dll!54a3d27e()
> osgUtil.dll!54a399a5()
> osgUtil.dll!54a3d8a3()
> osgUtil.dll!54a3ab9f()
> osgUtil.dll!54a3dc76()
> osgUtil.dll!54a4112c()
> osg.dll!5483ec8b()
> OpenThreads.dll!5529218b()
> msvcr100.dll!7226c556()
> msvcr100.dll!7226c600()
> kernel32.dll!755d33ca()
> ntdll.dll!77949ed2()
> ntdll.dll!77949ea5()
>
>
>
>> Did forcing the recreation of GL work?
>
>
> I did not understand this question.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=71446#71446
>
>
>
>
>
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