[osg-users] Please test OpenSceneGraph-3.4 in prep for 3.4.1

Sebastian Messerschmidt sebastian.messerschmidt at gmx.de
Fri Aug 18 03:24:57 PDT 2017


Hi Nickolai,

Robert wants something like this:

https://i.stack.imgur.com/SjnI9.png

It is called "Call stack" in VisualStudio.

Cheers
Sebastian

> Do you mean this stack?
> 
> 
>> 	ntdll.dll!779315ee() 	
>   	[Указанные ниже фреймы могут быть неверны и (или) отсутствовать, символы для ntdll.dll не загружены]	
>   	ntdll.dll!779315ee() 	
>   	ntdll.dll!7792015e() 	
>   	nvoglv32.dll!5e627fed() 	
>   	nvoglv32.dll!5dc2ea9d() 	
>   	osg.dll!54882912() 	
>   	osg.dll!5482aa94() 	
>   	osg.dll!5482fac2() 	
>   	osgViewer.dll!54bf6f3a() 	
>   	kernel32.dll!755d14dd() 	
>   	osg.dll!547f3901() 	
>   	osgUtil.dll!54a3d27e() 	
>   	osgUtil.dll!54a399a5() 	
>   	osgUtil.dll!54a3d8a3() 	
>   	osgUtil.dll!54a3ab9f() 	
>   	osgUtil.dll!54a3dc76() 	
>   	osgUtil.dll!54a4112c() 	
>   	osg.dll!5483ec8b() 	
>   	OpenThreads.dll!5529218b() 	
>   	msvcr100.dll!7226c556() 	
>   	msvcr100.dll!7226c600() 	
>   	kernel32.dll!755d33ca() 	
>   	ntdll.dll!77949ed2() 	
>   	ntdll.dll!77949ea5() 	
> 
> 
> 
>> Did forcing the recreation of GL work?
> 
> 
> I did not understand this question.
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=71446#71446
> 
> 
> 
> 
> 
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> 


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