[osg-users] Scale-invarient lighting

Dave Rush dave at laniakea.zone
Tue Sep 20 16:13:50 PDT 2016

Sorry for the slow response, I've worked it out.

I had to:
- Add normals to all points
- Add directional lighting from multiple directions (6 in fact), so that the lighting is fairly omnidirectional

...and the points are now showing correctly. Thanks for the help!


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